So far this week, two major patches have been released: Patch 2.4 for World Of Warcraft, and Patch 2.5 for WordPress.
The new WoW patch was implemented on Wednesday, promising yet more content, including more daily repeatable quests and more dungeons. But it’s not what I really wanted. Who wants to do the same thing over and over again? And that is what WoW is once you get to the maximum level: performing the same tasks over and over again, for better gear and gadgets. It sounds silly, but it’s too much like real life!
WordPress 2.5 is rather different. It’s taken a little getting used to, but it’s offered more of the features that I wanted — tag editing is the biggest improvement for me. By some sort of subversive underhand programming, every time I tagged "friends", it changed it to "Friends" which is rather different as far as I’m concerned…
So some change is good.
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I think I have a small problem. Over the past couple of days I’ve started to realise that playing World Of Warcraft is starting to get to me.
On Wednesday evening, I was playing in a "Heroic Dungeon" called The Mechanar, and in short the group kept dying. We decided to call it and I turned off the computer. This was shortly before midnight, and I went to bed a little after. At about four in the morning I roused slightly and in pure delirium aided by flu symptoms I was immersed in the environment of The Mechanar, trying to fight but being completely confused and unable to move. This lasted for about an hour.
Yesterday the flu took hold. I kept reflecting on that episode the previous night. Despite being rather overcome by body aches and light-headedness, I played again that evening. I was asked to tank (which means being the punching bag while other players get to do the fun stuff), which is both difficult and rather boring. We were making good progress through Karazhan when the world server screwed up and sent most offline. Being one of the survivors of the glitch, I remembered reading about someone who broke the world record for levelling a character from one to seventy in the shortest time, which was a little under 44 hours. He could see how long he had played on that character by typing /played, so I tried it.
I have spent 52 days of the last three years playing on my main character. To be fair, most in the guild that were online at the time had played much longer in a shorter timespan, but on reading that result I was rather shocked. 52 days is a long time. Perhaps too long…
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One thing I have learnt about myself is how I prioritise my work. It seems I would take on work on a basis rather different to everyone else: I work for other people before myself.
It’s a problem. I am playing World Of Warcraft every evening now. This isn’t because I enjoy it particularly: in fact I’m finding it a bit of a bind. It is more because there are people that rely on me, to a degree, to be on hand to take on group tasks. Even within the game, I help other people before I seek to aid the progress of my own character. What’s worse is that it seems to take a priority in my mind over that of other work.
I am also looking to staging a charity event at some point. Of course, this isn’t so much for me; it does however give me the satisfaction of doing something of benefit to others as opposed to doing something for myself. It seems the satisfaction of catering to the needs of others is greater than the sense of accomplishment to doing for my own gain.
But I also have a mounting pile of work, with little desire to make any headway in processing it. Perhaps I need to feel that I am doing those pieces for other people too…
...with no replies just yet.